Plan


This will be a prototype which has a learning focus of particle effects, though mechanically the major component will be custom gravity.

The game will be a FPS that allows the player to hop onto walls, changing the gravity that the player experiences. The player must reach the end of the level in time, firing at enemies in the way. Particle effects will be applied for the sake of things such as an enemy taking damage, sprinting, or laser fire.

Get Exploration 06: Final Exploration